The creators of Gardner's Guide. These books are published by Garth Gardner Company (GGC/Publishing) and are wholesaled by Ingram Book Company, Baker and Taylor, and others. All books are available at leading bookstores and online. These books can also be purchased through this site.


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Gardner's Guide to Selecting a Multimedia School. 7.5" X 5" size. 156 PP, price $19.95. ISBN# 158965014X. Authors: Christina Edwards and Garth Gardner.

"No matter which multimedia school you are leaning to, read this book first!"

Multimedia is an excellent career choice for today's job market. To succeed in this competitive, but well-paying industry, you'll need a strong foundation-the right education. But where do you get that education? What are the critical factors to consider when evaluating a school? Should you attend a liberal arts university or an art college?
This book provides the answers to these questions and more and tells you what you need to consider when choosing a multimedia school. Just as you wouldn't buy the first car you stumbled upon no matter how much it cost, you shouldn't just take the first school that accepts you. In this book, you'll evaluate your personal strengths, degree options, career choices, and other specific criteria required to choose the best multimedia school. You'll also learn how to prepare a portfolio, apply for scholarships, investigate expenses, and learn from the best in the multimedia field, including professors, designers, and business owners about what it takes to make it in this field.



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Gardner's Guide to Colleges for Multimedia & Animation, 4th Edition. 7.5" X 9" size. 320 PP, price $39.95. ISBN# 1-58965-019-0. Author: Garth Gardner, Ph.D.

Gardner's Guide to Colleges for Multimedia & Animation, 4th Edition is written for the high school student, graduating senior, college graduate, or anyone else who wants to pursue a career in the field of Computer Graphics and Animation. In short, this book is written for the person who dreams of joining the ranks of an elite group of creative artists and scientists that are in the business of creating visual effects for feature films, video games, television commercials, or the Web.

With so many schools out there, it is often difficult for beginners interested in this field to determine the best academic path to becoming a computer artist, scientist, or animator. These fields are still fairly new and most colleges have only recently begun to offer courses and degree programs in this area. This book was created for that reason. It's designed to help prospective students locate an accredited college, university, or institute that offers degrees or courses in Computer Graphics and Animation through an Art or Science academic curriculum. Hundreds of schools are listed with information including tuition, facilities, student body size, curriculum specialty, faculty profile, deadlines and admission details, contact information, and more. This Gardner's Guide will help you select the best school for your multimedia education. READ the REVIEWS

"Those considering studying the Computer Graphics field should definitely start with this book [Gardner's Guide to Computer Graphics, Animation and Multimedia Schools] to find out what is really available to them"
--Michael Collery, Pacific Data Images


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Gardner's Guide to Internships in New Media 2004: Computer Graphics, Animation and Multimedia Second Edition: 7.5" X 9" size, 240 PP, $34.95 US. ISBN# 1-58965-008-5. Author: Garth Gardner, Ph.D.

This book profiles hundreds of companies and studios that offers internships in new media: Computer graphics, animation and multimedia. This book is written to prepare and guide students to internships in new media. Companies are profiled with the following information: General information about the company, internships available, benefits and contact information often with e-mail and web address. Internships for summer fall, winter and spring are profiled in this book. Finding an internship at some of the hottest studios, organizations and companies in the US just got easier.



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Gardner's Guide to Internships @ Multimedia and Animation Studios. 7.5" X 9" size. 256 PP, $29.95. ISBN# 1-58965-000-X Edited: Garth Gardner, Ph.D.

Gardner's Guide to Internships at Multimedia and Animation Studios profiles hundreds of computer graphics, animation, multimedia companies in the USA and Canada where internships are often available. A valuable directory for students seeking to enter the computer graphics and animation field. Researched categories includes: areas of specialization; number of employees; description of company achievements, mailing address, phone and fax numbers, web address, preparing resumes, portfolios and demo reels. Indexed by geographic location of studio; and alphabetical by the name of the studio. This book is your direct link to hundreds of studios that often seek interns in the summer, fall, winter, spring and year-round.



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Gardner's Guide to Drawing for Animation. 7.5" X 9" size. 200 PP, $27.95 US. ISBN# 1-58965-023-9. Author: Dave Brain

Gardner’s Guide to Drawing for Animation is an innovative introduction to drawing and animation as well as a stimulating manual for students and seasoned professionals looking to refresh their skills. The book begins with an introduction to the fundamentals of drawing, which serves as a basis for exploring animation itself. Through detailed illustrations and clear instructions, the book details how to observe and draw in proportion, analyze complicated objects and human poses, insinuate depth, understand space and angle of viewing, and finally, how to visually tell a story. The book also teaches simple methods for drawing the human form. You will also learn to measure lengths and widths, angles and sizes. Gardner’s Guide to Drawing for Animation teaches you the drawing skills that must be possessed by all artists who plan to work in the animation field—the skills you need before you turn on the computer.

Dave Brain began his animation career at Walt Disney Studio in 1966. He has animated Mickey Mouse, Charlie Brown, Scooby Doo, and dozens of Sesame Street characters. He has also done storyboard work for Garfield, Ducktales, and Cartoon Network’s Cow and Chicken Show in addition to animation direction for Winnie the Pooh, Men in Black, Batman, King of the Hill, and Grim and Evil. more

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"This book will advance your drawing skills faster and make drawing more rewarding, especially to anyone interested in animation art, or any activity that involves skill in interpreting through drawings."

-- Fred Crippen, Animation Producer, Director, Designer and recipient of a 2006 Winsor McCay Award.



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Gardner's Storyboard Sketchbook. 8.5" X 11" size. 200 PP, $24.95 US. ISBN# 1-58965-001-8.

Gardner's Storyboard Sketchbook is a 200 page 70lb quality drawing workbook for planning/designing an animated story or film. Contains storyboard templates, character drawing sheets, and storyboard example from Pacific Data Image, Academy of Art College and more. Provides an excellent way to organize a project. This book also contains camera and character motion keys that are standard to the industry.



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