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what it is like to
work in the field from industry professionals'
30-day Diaries.
Career Diary Book Series.
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The creators of Gardner's Guide.
These books are published by Garth Gardner Company (GGC/Publishing) and
are wholesaled by Ingram Book Company, Baker and Taylor, and others. All
books are available at leading bookstores and online. These books can
also be purchased through this site.
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Gardner's Guide
to Selecting a Multimedia School.
7.5" X 5" size. 156 PP, price $19.95. ISBN# 158965014X.
Authors: Christina Edwards and Garth Gardner.
"No
matter which multimedia school you are leaning to, read this book
first!"
Multimedia
is an excellent career choice for today's job market. To succeed
in this competitive, but well-paying industry, you'll need a strong
foundation-the right education. But where do you get that education?
What are the critical factors to consider when evaluating a school?
Should you attend a liberal arts university or an art college?
This book provides the answers to these questions and more and
tells you what you need to consider when choosing a multimedia
school. Just as you wouldn't buy the first car you stumbled upon
no matter how much it cost, you shouldn't just take the first
school that accepts you. In this book, you'll evaluate your personal
strengths, degree options, career choices, and other specific
criteria required to choose the best multimedia school. You'll
also learn how to prepare a portfolio, apply for scholarships,
investigate expenses, and learn from the best in the multimedia
field, including professors, designers, and business owners about
what it takes to make it in this field.
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Gardner's Guide
to Colleges for Multimedia & Animation, 4th Edition.
7.5" X 9" size. 320 PP, price $39.95. ISBN# 1-58965-019-0.
Author: Garth Gardner, Ph.D.
Gardner's Guide to Colleges for
Multimedia & Animation, 4th Edition is written for the
high school student, graduating senior, college graduate, or anyone
else who wants to pursue a career in the field of Computer Graphics
and Animation. In short, this book is written for the person who
dreams of joining the ranks of an elite group of creative artists
and scientists that are in the business of creating visual effects
for feature films, video games, television commercials, or the
Web.
With so many
schools out there, it is often difficult for beginners interested
in this field to determine the best academic path to becoming
a computer artist, scientist, or animator. These fields are still
fairly new and most colleges have only recently begun to offer
courses and degree programs in this area. This book was created
for that reason. It's designed to help prospective students locate
an accredited college, university, or institute that offers degrees
or courses in Computer Graphics and Animation through an Art or
Science academic curriculum. Hundreds of schools are listed with
information including tuition, facilities, student body size,
curriculum specialty, faculty profile, deadlines and admission
details, contact information, and more. This Gardner's Guide will
help you select the best school for your multimedia education.
READ the REVIEWS
"Those considering
studying the Computer Graphics field should definitely start with
this book [Gardner's Guide to Computer Graphics, Animation and
Multimedia Schools] to find out what is really available to them"
--Michael Collery,
Pacific Data Images
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Gardner's Guide
to Internships in New Media 2004: Computer Graphics, Animation
and Multimedia
Second Edition: 7.5"
X 9" size, 240 PP, $34.95 US. ISBN# 1-58965-008-5. Author:
Garth Gardner, Ph.D.
This book profiles hundreds of companies
and studios that offers internships in new media: Computer graphics,
animation and multimedia. This book is written to prepare and
guide students to internships in new media. Companies are profiled
with the following information: General information about the
company, internships available, benefits and contact information
often with e-mail and web address. Internships for summer fall,
winter and spring are profiled in this book. Finding an internship
at some of the hottest studios, organizations and companies in
the US just got easier.
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Gardner's Guide
to Internships @ Multimedia and Animation Studios.
7.5" X 9" size. 256
PP, $29.95. ISBN# 1-58965-000-X Edited: Garth
Gardner, Ph.D.
Gardner's Guide to Internships
at Multimedia and Animation Studios profiles hundreds of computer
graphics, animation, multimedia companies in the USA and Canada
where internships are often available. A valuable directory for
students seeking to enter the computer graphics and animation
field. Researched categories includes: areas of specialization;
number of employees; description of company achievements, mailing
address, phone and fax numbers, web address, preparing resumes,
portfolios and demo reels. Indexed
by geographic location of studio; and alphabetical by the name
of the studio. This book is your direct link to hundreds of studios
that often seek interns in the summer, fall, winter, spring and
year-round.
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Gardner's
Guide to Drawing for Animation. 7.5"
X 9" size. 200 PP, $27.95 US. ISBN# 1-58965-023-9. Author:
Dave Brain
Gardners
Guide to Drawing for Animation is an innovative introduction
to drawing and animation as well as a stimulating manual for students
and seasoned professionals looking to refresh their skills. The
book begins with an introduction to the fundamentals of drawing,
which serves as a basis for exploring animation itself. Through
detailed illustrations and clear instructions, the book details
how to observe and draw in proportion, analyze complicated objects
and human poses, insinuate depth, understand space and angle of
viewing, and finally, how to visually tell a story. The book also
teaches simple methods for drawing the human form. You will also
learn to measure lengths and widths, angles and sizes. Gardners
Guide to Drawing for Animation teaches you the drawing skills
that must be possessed by all artists who plan to work in the
animation fieldthe skills you need before you turn on the
computer.
Dave Brain
began his animation career at Walt Disney Studio in 1966. He has
animated Mickey Mouse, Charlie Brown, Scooby
Doo, and dozens of Sesame Street characters. He has
also done storyboard work for Garfield, Ducktales,
and Cartoon Networks Cow and Chicken Show in addition
to animation direction for Winnie the Pooh, Men in Black,
Batman, King of the Hill, and Grim and Evil.
more
Read
reviews and more
"This book will advance your drawing
skills faster and make drawing more rewarding, especially to anyone
interested in animation art, or any activity that involves skill
in interpreting through drawings."
-- Fred
Crippen, Animation Producer, Director, Designer and recipient
of a 2006 Winsor McCay Award.
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Gardner's
Storyboard Sketchbook. 8.5"
X 11" size. 200 PP, $24.95 US. ISBN# 1-58965-001-8.
Gardner's Storyboard Sketchbook
is a 200 page 70lb quality drawing workbook for planning/designing
an animated story or film. Contains storyboard templates, character
drawing sheets, and storyboard example from Pacific Data Image,
Academy of Art College and more. Provides an excellent way to
organize a project. This book also contains camera and character
motion keys that are standard to the industry.
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